package net.stratusprogramming.school.Game.Items.Weapons.Spells;

import net.stratusprogramming.school.Game.Framework.Items.Effect;
import net.stratusprogramming.school.Game.Framework.Items.Spell;

public class Thunder extends Spell {

	public Thunder() {
		this.name = "Thunder";
		this.effect = new Effect(true);
		effect.setHealth(-15.0f);
		effect.setPercentHealthLeached(0.5f);
		effect.setDefense(-.10f);
		effect.setPercentDefenseLeached(.5f);
		this.cost = 25; //cost to Mana
		this.value = 12;
	}

}
